Hiiumaa Loomad
Nonprofit website maintenance · Current
37
Hero templates
100ms
Logical combat tick
3
Snapshot tests passed
The problem
Build a replayable strategy game whose combat can be reproduced from the same inputs and seed, while supporting local saves, progression, content authoring, optional online challenges, and desktop distribution.
The solution
Arena Teams separates deterministic shared combat rules from the Raylib desktop client and ASP.NET Core server, allowing the server to re-simulate submitted matches and the offline game to remain fully playable.
Technical approach
Design direction
A dense but readable desktop game interface built around hero identity, team composition, tactical feedback, and fast navigation between progression systems.
Verified status and outcome
Vault snapshot v1.0.2 BETA: the solution built with zero warnings or errors and three tests passed; native installer and live two-client acceptance remain open.